Archive for building modules

imaginary classrooms- by cup and others

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The nomadic classroom

What can a classroom be?
CUP Teaching Artist Michael Cataldi worked with students at the Academy of Urban Planning (AUP) in Brooklyn to re-imagine the classroom as a mobile, nomadic space, capable of sustaining their class activities indoors or out. On the way, they looked into the nature of temporary places, adaptive re-use, and the fundamental requirements of a learning space.
Over five days in the spring semester of 2006, the students constructed components of a classroom that could be assembled, disassembled, and re-assembled to “house” the students anywhere they wanted to go. The furniture was made entirely of salvaged materials, manipulated with basic tools, and attached with simple mechanical connections.
Rules governing the creation of the Nomadic Classroom (made to be warped, bent, or broken):
1. Nothing may be used as it was intended.
2. Everything must be collapsible and/or capable of being carried.
3. Must assemble or disassemble in 10 minutes or less.
After five days of construction, the classroom held its first round of classes, taught by AUP’s Andrew Drozd, on metaphor, simile, and the basics of being a mammal.

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space- modules

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Sempre Aouyama

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tomato-

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Here are some ideas for building modules- that can be used as sunthetic tools – for a litterature (narrative) or a math (systems) course? Here is some inspiration:

kokuyo toypography

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a classic example is Charles&Ray Eames ‘House of cards’

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levelhead-on the other hand, from Julian Oliver, is an augmented reality spatial memory game. Placing this cube infront of your webcam you will see into a 3D room. You have to tilt the cube and rotate it to make the person inside walk in different directions. The aim is that after a while you will need to remember which doors connect to which rooms and get your player to the exit in the final room. Once you reach the exit you will go to the next level (or cube).

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also, you can check Andrew Fentem’s interactive cube
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c.u.p. and other tables

CUP the center for urban pedagogy, makes educational projects about ‘places and how they change’. What is particularly interesting in all Cup’ s projects is the amount of creativity that students show when developing spatial ideas.

In this post you can peek at some of their cool playful furniture.

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The urban renewable energy table 2003 :: The Urban Renewal Activity Tables provide a chance to explore the stories of five places in New York City after they were declared blighted and in need of serious repair. Each site is interpreted with an interactive table, a large-scale photograph, and a detailed timeline.To learn more you can visit the projects site here…

Also from a japan’ s design tide exhibition (see previous post), here are some other table ideas for fun;)

Moritz Waldemeyer

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Hannah Lobley

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Not to forget of course Toshio Iwayi’s composition on a table

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